The Phoenix is preparing to rise once again, on August 15 and 16, 2016 in Cologne. Until May 30 it is gathering his powers, to rise up from the ashes, and for that he needs your support now! Submit your session and/or share the link to our Call for Participation: bit.ly/1SKFXym. The basic thought behind Respawn is to create a relaxed and unconstrained forum where game developers, trade visitors and students can connect and exchange ideas. The innovative conference and networking concept was welcomed enthusiastically by more than 500 visitors at its premiere in the first year, soon to be followed by 800 visitors in 2014 and more than a thousand in 2015. Rather than confining speakers and their audiences to closed rooms, the presentations are held on lecture platforms spread out across the venue. This gives Respawn visitors the freedom to spontaneously decide which talks and panel discussions they want to follow. They can either go directly there or simply use the provided wireless headsets to switch to the audio feed of the presentation they find most interesting at any given time. The topics range from Creative, Game Design, Business and Tech to Culture/Communications and Storytelling.
After two days with great talks, interesting people, Cello Fortress, Marioke, Barbecues and of course gamescom we are back in the office and we want to say thank you all!
First and foremost we´d like to thank our speakers, who came from Afrika, Austria, Argentina, Canada, France, Finland, Germany, Irland, Lithuania, Netherlands, Norway, Poland, Sweden, Switzerland, UK & the USA. We are overwhelmed how you guys and gals made Respawn rock!
Then we are happy to work with such great partners like Nordic Game Conference in Malmö/Sweden, the GIC Game Industry Conference in Poznań/Poland, GMGC in Chengdu/China, Control Conference in Utrecht/Netherlands, the Israel Mobile Summit in Tel Aviv/Israel & our friends at the Ludicious - Zürich Game Festival!